Monday, January 15, 2007

Easter Island 2

Easter Island, 2nd game conception.

As all these Maoi heads are very hard (up to 270 tons) scientist tried to find the answer on the question about the moving of them to the places where are they now from the place where they were built (middle of the island). They designed few techniques that could be used for moving these sculptures. Here few links that has information answering this question
http://www.pbs.org/wgbh/nova/easter/move/past.html
http://www.tegakinet.jp/moai.htm
Because moving of the heads is very interesting aspect of Maoi I decided to produce a game based on this problem.

Player starts with all the Maoi heads located in the middle of the island and his aim to move all the head to the right places using particular moving techniques depending on the landscape. Before the game player would be introduced to all the available techniques and the landscape they applicable to. To make game more interesting I am thinking about limiting of techniques using, for example on the particular way of moving he has limited points and player have to use them smartly to be sure he have enough to reach the destination. Probably the would be a time limit as well for each technique, of for all the route. This is initial idea for my game. More detailed description would be soon ☺.

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