I have decided to make interactive presentation that would visually explain each transporting technique. I started to develop conception of the game. I came with idea of making 3D model of Easter Island that would have lots of Moais spread on it. But five of them would be located in the quarry in the middle of the island. As a result player would have to move all the head from quarry to the sea shore. Moving of the each sculpture is a separate level of the game with particular transporting technique. It is side view game, this gives player perfect understanding of the landscape, what is necessary for the successful transportation. Player has to use left and right arrows keys to slow down or accelerate transportation to make sure head doesn’t fall down and break (this is a little addition to my interactive presentation to make it more challenging). As my game more educational there are little descriptions available on each level. It gives player information about transportation method he uses, who its theorist and what are the limitations of its applying. Also I decided to make a little outro video reel that would explain why these sculptures were built and how they are connected to other enigmatical places around the world – Egyptian and Mexican pyramids, Stonehenge, mountain Kailash in Tibet. There two ways that player could choose how two play it. 1st – select level randomly and going back to root scene (the one where he can choose the Moai to move) to select another one. 2nd - he can play it as a game with progression through the levels which has a particular order. If he finish that one he would be able to see outro video. That is little reward that offered for those players that chose 2nd way.
This is a map og the game showing how all the levels linked.

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